In-Development iPhone, iPad + Android Game

COSMO WARDEN

A 2.5D sci-fi action game where a human space warden pushes through alien machinery, transforms into armoured combat form, and breaks the Hydra Core one head at a time.

Built as a native Unity mobile game with project-owned art, local-first saves, on-screen touch controls, and a clean-room arcade spirit.

COSMO WARDEN icon

Game In Development

App Store

Coming Soon

Google Play

Coming Soon

Internal test builds are prepared for iOS and Android. Public store release is still pending tester, device, and store QA.

COSMO WARDEN is an original mobile action game about readable arcade movement, sharp combat choices, and a looping two-stage sci-fi gauntlet.

Each life begins in Human mode. A POWER crystal restores energy and transforms the warden into an armoured form with stronger ranged combat and temporary invulnerability.

While armoured, blue crystals activate the piercing Lance Beam and red crystals activate Tri-Crash for short special-weapon windows. Armour drops away when POWER falls to half, turning survival and crystal timing into the heart of the run.

Gameplay Highlights

Current Development Status

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Frequently Asked Questions

What kind of game is COSMO WARDEN?
It is a mobile sci-fi action game with scrolling stages, Human and Armoured forms, POWER crystals, special weapons, touch controls, and Hydra Core boss fights.
Is COSMO WARDEN based on copied arcade assets?
No. The project is a clean-room original game. It does not ship ROMs, emulators, copied sprites, copied music, copied logos, screenshots, or video frames.
Will COSMO WARDEN require an account or constant internet?
Core play is designed to be local-first and offline-friendly. Optional platform services such as achievements, leaderboards, or cloud save may be added later, but sign-in is not planned as a core requirement.
When will COSMO WARDEN be available?
COSMO WARDEN is in development. Internal testing builds exist for store validation, but the app is not publicly live on app stores yet.

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